12/13 - Testing Metahumans on a face capture done with my iPhone 12 Pro.
12/13 - Testing Metahuman hair and visual fidelity of models in regard to realtime realism.
12/16 - More Metahuman tests, this time with a Mesh to Metahuman.
Mostly testing Metahumans this week along with their new Mesh to Metahuman feature. I also tested importing the Big Medium Small Post Apocalypse models into UE5 and framed a few screenshots in the viewport. Testing camera addons in Blender as well, later after Christmas.